Odell Lake (video game)

Odell Lake is a 1986 educational life simulation game produced by MECC for the Apple II and Commodore 64.

[2] The object was to decide which fish to eat, while trying to survive and avoid other enemies; such as otters, ospreys, and bait from fishermen.

In addition, the titles for each of the types of fish and other creatures are removed when playing for points, forcing the player to rely on memory; also the game was timed.

The species of fish found in Odell Lake included the following: The game is heavily random; the same situation played in the same way can have different outcomes.

For the most points, players must play the game safely, choosing the action that has the greatest chance of leading to a positive outcome.

Screenshot from the Apple II version of the Odell Lake game.
Apple II: The player-controlled whitefish (right) encounters an otter (left).