Previews: The magazine provided sneak peeks at upcoming Dreamcast games, highlighting new gameplay mechanics and features.
Reader Interaction: Fans could write in, comment, and provide feedback, creating a space for community engagement.
Games seen within the Official Dreamcast Magazines received a rating of M for Mature 17+ on the ESRB scale.
Most games displayed within the magazines were rated M for mature, such as Dino Crisis, Resident Evil, Half-Life, Record of Lodoss War, and Unreal Tournament.
[13] The Official Dreamcast Magazine UK is marketed towards "predominantly, but not exclusively, 22–30 year old males, who may or may not have an existing interest in gaming.
[17] At the beginning of the magazines start, they were selling more than 250,000 copies, which is similar to Electronic Gaming Monthly's circulation.
By 2000, Sega was losing money on each console and was relying on games to cover it, they were loosing about 400 million dollars a year.