Operation Whirlwind is a 1983 video game published by Broderbund Software for the Commodore 64 and Atari 8-bit computers.
[2] Players take control of individual tanks, guns, and infantry platoons, maneuvering them across a detailed tactical map while the computer acts as the opponent.
As units move closer to the enemy, the intensity of bombardment increases, potentially causing them to lose strength or be forced to halt their advance.
Players can choose to rapidly advance, sacrificing some units in the process, or adopt a safer approach by inching forward cautiously.
[4] Mike Singleton in a review for Computer & Video Games, praised Operation Whirlwind for its strategic complexity and the way it manages to avoid the tedium often associated with the genre.