[1] The company specialized in cloud distribution of games, video and software for publishers and media distributors and also operated a freemium consumer business for sending large files.
Its hybrid P2P- and server-based network included central control over file distribution, intelligent throttling between peers and servers, reporting/analytics and security.
A Yale computer science research team developed the P4P technical protocol, which they believed could speed P2P content delivery while lowering ISP network utilization.
[6] In collaboration with Yale and the P4P working group, Pando Networks adopted the technology and Laird Popkin coordinated a test in the summer of 2008, showing promising results.
[10] NBC Universal incorporated Pando Networks’ technology later that year to deliver high-definition TV episodes to consumers’ PCs.