Patapon 2

Patapon 2[a] is a 2008 video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable.

After the Patapon and Zigoton tribe finish the construction of their ship, they set sail to continue their journey to Earthend to gaze upon "IT".

However, repeatedly entering a proper sequence in sync with the rhythm will lead the tribe into a "Fever" increasing their attack and defensive bonuses.

The player can return to an earlier mission to acquire additional resources and equipment to build up their troops before a larger battle.

Patapon 2 introduces four types of units: The bird-riding and Harpoon-wielding Toripons, the robot-armed Robopons, the Wand-wielding Mahopons, and the singular Heropon.

The Heropon is a singular hero unit that can adopt any unlocked class of their choice with a powerful special attack to deliver to unsuspecting foes.

On their way there, they are attacked by a Kraken who easily defeats them and sends the Patapons into the ocean to be washed ashore in a strange new land (which is actually and originally their homeland, the Patapolis) where they come up against another tribe called the Karmen.

Later, the Patapons fight against the Akumapons, and the "Dark One" (who is actually Makoton, the Zigoton that was killed in the first game with Baban, and now was reincarnated), who gave his soul to the demons for power.

After defeating the demon Dettankarmen that the Karmens summoned, the Patapons journey to the end of a bridge, only to find and break an egg.

However, the Patapon Princess emerges from the egg, compliments them on their job well done, and tells the Hero that he has a new task - to restore the world and find the true Earthend.

At the end of the game, the Patapons are seen working with the Karmen and Zigotons to fix the bridge that will lead them to the other side of the land.

Rob Smith writes that new "characters such as the bird-riding Toripon, the Robopon with huge fists, and the magic-using Mahopon provide fresh attack types and original personalities for your almighty ruler to manage.

"[2] In an interview attached to the same article, Hiroyuki Kotani adds that all "the new characters ended up... attractive from a fundamental gameplay standpoint, so I picked the ones I liked the most.

[6][7] Kotani also noted the complaints of its predecessor being too difficult and aimed at making the sequel easier but also have enough features so that it isn't considered Patapon 1.5.

[b][12] It was later released in North America on May 9, 2009 in digital format only via PlayStation Store as a test case to determine consumer preferences.

PlayStation Official Magazine – Australia initially compared it to downloadable content, reporting that the game continues directly where its predecessor ended and doesn't make any changes to the core gameplay.

[26] GamePro's Heather Bartron called the game a "must-have title for PSP owners," praising it as an improved sequel to the already enjoyable and addictive Patapon.