[2] The game setting happens in a fictional city named DisCity - the world's only megalopolis after an apocalypse shattered global ecology and brought forth mutation-inducing Mania.
The application of the shackles reveals the intruder's true form, and she promises to wait at the end of their journey with all the answers they seek, and leaves.
He then explains about SALVA - a medical organization that conducts illegal experiments on mutated monsters (Corruptors) and neuromodulation surgeries, and is currently protecting a Sinner with the power to control Mania itself, calling it the inheritance.
Waking up in the hospital, the Chief finds themselves against SALVA's head, Doctor Iron, who is interested in their ability to control Mania completely.
They immediately rush back into SALVA, from where Ted launches a Mania attack, killing most of the patients in its basement.
The Sinner under Ted finally breaks his control, but she mutates nonetheless, and dies in the head nurse - Anne's arms.
The Chief witnesses Corruptors trapped by SALVA, and Iron performing neuromodulation on patients to completely eliminate Mania inside them - confirming that the rumors are indeed true.
The Legion's second-in-command Earl, uses his own Sinner power to place a bomb in the Chief's head while they were unconscious so they can neither escape nor threaten Zoya.
The MBCC team and Legion together wipe out waves of gangsters, destroying many gangs in the process but the remnants get ahold of the Chief.
Pocket Gamer UK gave the game a score of 90/100 and wrote the following review on Metacritic: Path to Nowhere is a compelling tower defense RPG with stunning visuals that make collecting characters an absolute thrill.