[citation needed] Payback 2's "campaign" mode consists of multiple "episodes", each of which contains various kinds of solo or team events played against or with the AI characters.
Private multiplayer matches are created in the same way, and the creator can share the four character long "shortcode", which is required to join, with whoever they want to play with.
[citation needed] The music used in Payback 2's startup cutscene is Requiem Mass in D minor - Lacrimosa dies illa by Wolfgang Amadeus Mozart.
[4][11] Upon Payback 2's initial release, TouchArcade praised it for being a competent "Grand Theft Auto clone", but criticized its lack of a good story.
Winning a race is literally as easy as pushing forward... it's hard to target the (other) bad guys in the game's on-foot shooting mission...