The game features three unique stages that repeat in a fixed cycle: a junkyard, a sewer, and a large tree, with the layout, number of enemies, and amount of required objects changing each time.
[4] The game has four difficulty settings that can be selected before gameplay: Easy, Medium, Hard, and Good Luck, which change the starting level.
Jeff Peters holds the official high score with 910,875 points achieved at the Camelot Arcade in Anaheim, California on March 20, 1986.
[1] It was developed for the Atari System 1 upgradable arcade hardware,[1] and it uses the same audio and coding processing subroutines as Marble Madness, also released for the platform.
[6] The game was field tested at Merlin's Castle arcade in San Jose, California for bug-checking and refinements before its widespread release.