Poison message

A poison message refers to a client–server model issue, where a client machine tries to send a message to the server and fails too many times (the actual amount of "too many" is variable).

The behavior toward Poison messages varies - they are either discarded, create a service request event, or initiate other failure indications.

The term is used mainly in Microsoft-related frameworks, like SQL Server[1] or Windows Communication Foundation (WCF).

[2] RabbitMQ also has a notion of poisoned messages.

This computer networking article is a stub.