Polygon (computer graphics)

Polygons are used in computer graphics to compose images that are three-dimensional in appearance,[1] and are one of the most popular geometric building blocks in computer graphics.

[2] Polygons are built up of vertices, and are typically used as triangles.

This is the reason for a polygon stage in computer animation.

Beginning with the fifth generation of video game consoles, the use of polygons became more common, and with each succeeding generation, polygonal models became increasingly complex.

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