Potion Craft

Progression in the game spans across ten chapters, each marked by milestones in which players must perform more complex actions such as creating and selling more difficult potions to customers.

"[8] Jordan Devore of Destructoid described the mechanics as "easy enough to grasp", whilst noting the game features "depth", with "operating (the) shop in a sustainable way" amounting to a "satisfying gameplay loop".

[9] Describing the mechanics as "the best crafting system ever concocted", Rachel Watts of Rock Paper Shotgun praised the gameplay as "tactile but never difficult, and takes a wonderful finesse to master...that really captures the art of potion brewing.

"[8] Describing the game as "calm to play" and "beautifully presented", Robert Purchese of Eurogamer wrote "there's a soft parchmenty feel to everything and a sense of humour running through it.

"[12] Describing the game as "tactile", Rachel Watts of Rock Paper Shotgun praised the game's sound design, writing "(a) lovely set of details go into the way that everything sounds: the bubbling of the brew as you heat it up, the crunch of a root as you crush it into powder, and the gentle clanking of the mortar and pestle.

"[10] Potion Craft received several 'honorable mention' nominations for awards at the 2023 Independent Games Festival, including for 'Excellence in Design' and 'Excellence in Visual Arts'.

A screenshot of Potion Craft .