The Mega Drive version, which was never released outside of Japan, has a Battle Royal mode where 1 or 2 players can select a team, with an option to hide the characters being chosen so they are not revealed until the fight.
Additionally, it features an option that allows the strength of each special attack of every playable character to be adjusted to the player's liking.
The English console version of this game, which was only released in North America, had several omitted features, such as Karaoke Mode with the lyrics for the songs "Tatanka no Uta" and "Otoko no Karatemichi", character biographies that pop up in between demos, the intro demo to the game and the scene of Oume where she speaks to the player before she fights them (which changes if she's fighting Otane).
[citation needed] In Japan, Game Machine listed Power Instinct on their January 1, 1994 issue as being the most-successful table arcade unit of the month.
They praised the double jumps and special moves, but criticized the "passable" graphics and sound and the fact that the boss is just a palette swap of a playable character.
However, with the help of their mother Oshima Gōketsuji, Oume kidnapped her sister, threw her into the ocean, and forged a letter saying that Otane has quit as leader, resulting in a new tournament.
In addition, when the Stress meter fills up, a character becomes engulfed in a flame of their own energy for a brief moment, which protects from any incoming attacks from the opponent and knocks them away if they are too close.
The PlayStation version, retitled Gouketsuji Ichizoku 2: Chottodake Saikyou Densetsu (豪血寺一族2 ちょっとだけ最強伝説), was only released in Japan.
Unlike the arcade game, anytime a transformable character changed into his or her alternate version in the PlayStation port, there was considerable loading time that interrupted the match.
In Japan, Game Machine listed Power Instinct 2 on their November 1, 1994 issue as being the third most-successful table arcade unit of the month.
[6] Fully titled Groove on Fight: Gōketsuji Ichizoku 3 (グルーヴ オン ファイト 豪血寺一族3), this was a Japan exclusive.
Gameplay is in a 2-on-2 format much like Legends, but with the ability to tag in and out at any time between players, similar to X-Men vs. Street Fighter.
The special guard and the shadow moves from Gogetsuji Legends are still present in the game and some other new characteristics were introduced to the gameplay: This new sequel, fully titled Shin Gouketsuji Ichizoku: Toukon -Matrimelee- (新豪血寺一族 闘婚 -Matrimelee-) in Japan, brings back the roster from Power Instinct 2 (except Angela, Oshima, Sahad and Kinta, the latter of whom was replaced by his alter-ego, Pochi), plus 4 totally new characters and one new boss (Princess Sissy).
The western releases drop the Shin Gouketsuji Ichizoku title and remains named simply as Matrimelee (though the Toukon mark still appears).
Gōketsuji Ichizoku: THE CD-ROM was published in 1998 by Toshiba EMI and contains information about the series including characters profiles, correlation diagrams, the family lineage, concept art, sounds and other artwork.
In 2005, Noise Factory released a box set of all soundtracks to the first five games in the series, along with a 2005 calendar featuring art from them.
Unlike the original releases, the CDs in the box set do not include the sound effects collections and the Groove on Fight's CD has the arranged tracks from the Sega Saturn.