Sega Worldwide Soccer

The game featured international teams and league, play-off and tournament modes.

This version featured (still unlicensed) clubs from England, Spain and France, two new stadiums and the same free-flowing gameplay.

One final title, Sega Worldwide Soccer 2000, appeared on the Dreamcast.

However, instead of being developed in-house, Silicon Dreams Studio (who previously worked with Eidos on the UEFA Champions League series and also World League Soccer '98) was given the rights to produce a game bearing the Worldwide Soccer name.

GamePro gave Worldwide Soccer a positive review, praising the graphics, zooming camera, and the demanding gameplay, though they did criticize the "magnetic" dribbling and passing as being less realistic than the dribbling and passing in 3DO FIFA.