Professor Heinz Wolff's Gravity

To start a level, the player places all the mobile elements such that they remain at rest.

He then presses the start button (a green arrow), at which point one (or more) large spheres or powered carts are released from a black portal.

In addition, they allow the player to remove the effect of gravity and to submerge the bottom quarter of the scene in water to affect buoyant objects.

There are also four mini-games, called 'party-mode' in-game, which all utilize the same physics engine as the main game.

After the earthquake occurs, the tower is scored by the highest remaining point it reaches.

In Clear the Decks, the player uses a cannon to eliminate colored blocks in an area on the right of the screen.

[2][3][4] IGN noted that the game had the potential to be a sleeper hit but was criticized for being too light on content considering its price tag.

Level 1 (main game) as the red button is about to be pressed.