The game was also self-published by Neko Entertainment for Wii U, and for the PC through Steam, GOG.com, and Desura.
They must work with physics: friction, momentum, and the unique properties of each type of fluid and environment to send as much of each puddle past such obstacles as fires, rifts, spills and others, through environments like pipes, plants, laboratories, a human body, a sewer, a rocket, a foundry and a power station.
The experience is physics based, making the fluid motion realistic.
[8] Puddle received generally positive reviews from game critics.
Rick Lane of PC Gamer gave the game an 80/100 score.