Its gameplay has been compared to the R-Type series for its similar premise and mechanics; players must complete each of the game's eight stages by destroying constantly-moving formations of enemies and avoiding their projectiles.
Pulstar has been ported and re-released several times, seeing conversions for systems like the Neo Geo CD and digital storefronts such as the Wii Virtual Console.
The game and its re-releases have received mixed reviews from critics, who felt its gameplay and graphics were good but its difficulty was too high and it lacked originality.
Produced for the Neo Geo AES arcade system, Pulstar was known under the codename of Project Dino during development, and was designed to be technologically-impressive for the time period.
[7][8] It is the first Neo Geo game to incorporate pre-rendered graphics, which are 3D models converted into 2D images to create the illusion of a 3D environment.
[28][29][30][31] Maximum gave the Neo Geo AES version a rave review, particularly applauding the impressive-looking bosses and the extremely high and intelligently designed challenge.
[24] Major Mike gave it a more mixed review in GamePro, describing it as an imperfect and unoriginal shooter which manages to distinguish itself through its high difficulty and rendered graphics.
Blazing Star features multiple additions to the core gameplay of its predecessor, such as a wide selection of playable ships and new power-up types.
The development team noticed the stigma against Pulstar in arcades for its high difficulty, and wanted Blazing Star to have its own identity and improve on the original's flaws.
[35] Upon release, Blazing Star received far better reviews for its graphics, gameplay, and difficulty balance,[36] and was described as being part of SNK's efforts in keeping older game genres alive.