Kwirk

Kwirk and his girlfriend Tammy were both out "painting the town red" when they decided to explore the unnamed city's subterranean labyrinth below.

While down there, Tammy suddenly disappears and Kwirk, with his Veggie Friends, now has to find her in the labyrinth and bring her home.

In the original Japanese version of the game, the player character is an anthropomorphized potato called Spud.

Along the way at certain levels, Kwirk will receive help from his Veggie Friends, who can be taken control of by pressing the Select button.

game mode offers a menu screen (upon a press of the A button) that allows the following: Scoring is based on the time taken to complete the stage and the number of steps taken to get to the stairs.

The player switches between characters by pressing the select button and all of the Veggie Friends must be brought to the stairs to clear the floor.

Rignall stated the game gets "incredibly hard" and "really taxes" the player's brain.

Matt Regan criticized that once the player has solved each puzzle, there is "no interest left".

The magazine's editor Stephan Englhart praised the game's variety of modes and puzzles.

He stated that Kwirk captivates with a "well-elaborated and harmonious overall concept" ("wohl durchdachtes und stimmiges Gesamtkonzept").

[5] Console XS gave review score of 81% and described the gameplay as "pleasing and occasionally confounding" and opined that Kwirk is one of the best puzzle games.

Unlike the first game, Atlus did not change the protagonist into a tomato, but left him as his original character of a potato.