Quest Atlantis

Quest Atlantis (QA) was a 3D multiuser, computer graphics learning environment that utilized a narrative programming toolkit to immerse children, ages 9–16, in meaningful inquiry tasks.

The project was intended to engage children ages 9–16 in a form of transformational play comprising both online and offline learning activities, with a storyline inspiring a disposition towards social action.

Students and teachers conduct rich inquiry-based explorations through which they learn particular standards-based content while developing pro-social attitudes regarding significant environmental and social issues (see Critical Design Article).

The principal investigator was Sasha Barab,[1] Associate Professor in Learning Sciences, now at Arizona State University Center for Games and Impact.

Other faculty members who played prominent roles in the project included Dan Hickey at Indiana University-Bloomington and Melissa Gresalfi at Vanderbilt University.