In destruction mode, each player has access to oil slicks and landmines which can be ejected from the back of the vehicles.
The game was written by Rick Koenig, with art by Connie Goldman and music by David Warhol.
When Intellivision Director of Game Development Don Daglow left Mattel and joined Electronic Arts as a Producer in late 1983, he reunited Koenig, Goldman and Warhol on Racing Destruction Set at EA.
A port to Atari 8-bit computers was coded in 1985 by Rebecca Heineman of Interplay Entertainment and published in 1986 in the United States by Electronic Arts and in Europe by Ariolasoft.
[5] Racing Destruction Set was Electronic Arts' third best-selling Commodore game as of late 1987.