Rain (video game)

[3][4] This last version is the only way to acquire an English language copy of the game in physical form, making it a sought after collectible.

Curious, he follows the two down an alleyway, whereupon exiting through a pair of large doors, the day suddenly turns to night and the town is now deserted, occupied only by strange invisible beasts that roam the streets.

With the way back closed, he attempts to find the girl, who is still pursued by the beasts; the one the boy saw from his window is referred to as the Unknown.

Using any means to shelter from the rain, the boy evades the creatures that prowl the streets and alleyways, yet the girl proves ever elusive.

After missing his chance to meet the girl at a church that's under renovation, the boy follows her into the grounds of a disused factory and finally makes his presence known to her.

The boy follows, and upon exiting her house, discovers that the town has completely restructured itself into a castle maze-type layout that is afloat on water with no end in sight.

When under canopies, bridges and awnings outside, and also while sheltered indoors, the boy cannot be seen by the player themself nor the enemies that inhabit the world, and can only be tracked by his watery footprints.

[12] Brittany Vincent of Hardcore Gamer gave the game a 3/5, saying "There's the potential for a beautiful journey here, but Rain seems to be too content to wallow in its melancholy to create any real engaging gameplay.

"[15] Philip Kollar of Polygon gave the game an 8.5, stating "Rain pulls strong emotion out of its simple mechanics.

Awards, the Academy of Interactive Arts & Sciences nominated Rain for "Outstanding Achievement in Original Music Composition".