In either case the playing area is divided into two halves called the "serving" and "receiving" fields.
Among its distinguishing features is the lack of any formal divider between the two halves and the rule that the ball is allowed to bounce as many times as desired.
This rule makes the game one of the most energetic variants of Valencian pilota, as the players must frequently stoop to hit the ball close to the ground.
It doesn't matter much if there are some irregularities such as balconies, traffic signals, since they may be used as traps for tricky effects on the ball.
The ends of the street are called the "fault lines", that is, if the ball bounces on the ground behind them the defending team loses the "quinze".
When played indoors in a trinquet (the most renowned is El Zurdo of Gandia), fans consider carefully where to sit.
Teams play face to face, throwing each other the ball with one hit of the hand until one of them is not able to send it back to the opponents ("fault" by the loser and so a quinze for the winner), or the ball is sent to a place where it can't be thrown back (direct quinze).
The "quinze" begins when a player serves by bouncing the ball in the "dau" square (if in a trinquet) or on a marked stone from the "fault line" (on a street).