RealD 3D

[3] However, as with other systems, any significant head tilt will result in incorrect parallax and prevent the brain from correctly fusing the stereoscopic images.

[3] The projector is either a Texas Instruments Digital Light Processing device or Sony's reflective LCOS (liquid crystal on silicon).

A push-pull electro-optical liquid crystal modulator called a ZScreen is placed immediately in front of the projector lens to alternately polarize each frame.

In RealD Cinema, each frame is projected three times to reduce flicker, a system called triple flash.

The source video is usually produced at 24 frames per second per eye (total 48 frames/s), which may result in subtle ghosting and stuttering on horizontal camera movements.