Rebecca Allen is an American digital artist inspired by the aesthetics of motion, the study of perception and behavior and the potential of advanced technology.
Her artwork takes the form of experimental video, large-scale performances, live simulations and virtual and augmented reality art installations.
[1] She received her Master of Science degree in 1980 from the Architecture Machine Group (predecessor to the MIT Media Lab) at Massachusetts Institute of Technology.
[4] "Steps" is a video performance that Allen animated with the goal of creating a human in a virtual space.
[7] Allen composed this piece when she worked at the New York Institute of Technology Computer Graphics Laboratory.
[9] The first piece of a series of three interactive art installations which involve artificial life, behavior, tactile interfaces and 3D virtual environment.
Allen continued to work with generating a world based around artificial life, the interaction on human behavior, tactile interfaces and 3D virtual environment, similar to the prior projects.
People experience a shared world of mixed reality through a unique sensory interface using breathing and haptics.
Each prototype interface device contains a breath sensor and modified force feedback to the original game pad.
With this in mind, Allen created sophisticated forms of surveillance that track people's behaviors, movements and identities.