Virtual environment

[3] Devices such as Microsoft HoloLens and Google Glass are examples of AVEs, offering applications in industrial training, remote assistance, and collaborative design.

Platforms like Google Classroom, and Blackboard provide tools for resource sharing, assessments, and live interactions.

Tools such as Zoom,Microsoft Teams, and Cisco Webex enable virtual meetings, allowing real-time collaboration across geographical boundaries.

The next generation of virtual environments will likely see advancements in AI-driven avatars, full-body motion tracking, and enhanced haptic feedback.

These innovations will further blur the line between physical and virtual spaces, offering more realistic and immersive experiences.

VEs are expected to continue impacting fields such as healthcare, education, and entertainment, with widespread adoption of VR and AR technologies.