Redcon (video game)

Most weapons are artillery cannons that fire shells of various sizes and densities, with accuracy based on the accessibility of the target.

Facilities mainly do passive utility jobs, such as providing defense to the fort/fortress or adding increased accuracy to weapons, although a few do active jobs, such as upgrading soldier weapon type and armor, or activating a sleeper cell in the enemy fortress.

The two less commonly used are the phone (Intelligence Officer, Clandestine Operations) and the Control Room (Engineer, OMEGA Capital Destroyer).

A dictatoral state simply called the Empire State, led by Fuhrer Adler Grimm, fights a war against a rebel nation named Krux (claimed by the Fuhrer to be the only remaining nation resisting unification), led by the traitorous Master General and former mentor to the player, Franz Erhard Kranz[4](later into the game, it is revealed that Kranz and Grimm used to be allies, if not close friends).

He eventually defeats Krux units that tried to destroy a dam that would flood the gambling town of Pompey and wipe out the Empire State's General Staff (equivalent of the Cabinet of the United States) along with Fuhrer Adler Grimm, which would effectively end the war.

Strike Commander leads an offensive against Krux even though general Kranz warns him that they are not enemies and mocks him for his naivety to trust the Empire State.

After a long campaign, Strike Commander Triumphant defeats the Krux army and kills Kranz.

Strike Commander succeeds Kranz as leader of the Krux, even adopting his flag (a black "X" on a blue background), and starts a counteroffensive against the Empire State.

The Strike Commander then prepares to destroy the dam that would flood Pompey and kill Grimm the same way Kranz tried in the beginning of the game.