Remo 3D is a 3D computer graphics software specialized in creating 3D models for realtime visualization.
Remo 3D focuses on supporting realtime features like full control of the model scene graph, and modification of features like degrees-of-freedom nodes (DOF), levels-of-detail (LOD), switches, etc.
This makes Remo 3D suitable for creating realtime 3D models intended for use in virtual reality software, simulators and computer games.
It has users worldwide, both private and governmental, in defence and civil industries.
[citation needed] Remo 3D has been described in several independent articles, for instance at the vr-news[1] and modsim[2] sites, as well as in the Defence Management Journal[3] Remo 3D is developed using OpenSceneGraph, FLTK and scriptable using the Lua programming language.