Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of Raydiosity.
[citation needed] At the time, StrataVision and StrataStudio Pro offered certain features found on dedicated workstations that had not available before on Macintosh.
[4][5] Raydiosity is often described as Strata's experimental version of radiosity, and at the time was the only implementation of a radiosity-like rendering algorithm available to Macintosh users.
[4] Another Strata specific rendering, found in StrataStudio Pro, was called RayPainting and applied splotches of colour onto the surface of the object, making it looks like if it were hand painted.
[4] StrataVision 2.0 introduced an extension architecture, named SRX, that allowed, for example, to interoperate with Pixar RenderMan or to distribute rendering across computers on the network.