Rev Limit

Rev Limit[a] is an unreleased sim racing video game that was in development and planned to be published by Seta Corporation in May 1998 for the Nintendo 64.

In the game, players compete against either computer-controlled vehicles or other human opponents across several tracks of varying thematic in order to reach first place and advance to the next course.

Rev Limit was previewed in 1996 and first showcased running in real-time at the Shoshinkai 1996 to mixed reception from the video game press and attendees of the event.

[2][3][4] Rev Limit was first previewed in the fourth quarther of 1996 in various magazines,[5][6][7] before being showcased running in real-time and playable for the first time to attendees at Shoshinkai 1996 where its visuals received praises, but otherwise it had a mixed reception.

[26][27] However, despite being now planned for release on the 64DD,[28] Seta started to face financial constrains in the late 1990s that diminished their output as a result, which would eventually lead to the cancellation of the game for both Nintendo 64 and arcades.

Gameplay screenshot from the recently revealed 1999 build.
Rev Limit was first developed for the Nintendo 64.