Revolution X

[1] The NON, with their vampish commander Head Mistress Helga (portrayed by Kerri Hoskins)[2]), have declared war on youth culture (anyone aged from 13 to 30) and have banned all forms of music, television, magazines, and video games.

From here, the player must destroy three NON installations in the Middle East, Amazon Jungle, and Pacific Rim, then travel to London to defeat Helga and her remaining forces at Wembley Stadium.

Players start the game at Club X in Los Angeles, first fighting the NON troops inside and then stealing a helicopter to fly across the city and find Aerosmith's car.

Throughout the game, crates and background objects can be shot to reveal power-ups like health-replenishing shakes, CDs, powerful laserdiscs and Super Guns, shields, and Skull Bombs that destroy every enemy on the screen.

All members must be found in order to unlock the best ending and bonus level, in which the players go backstage after blowing up Helga, and can collect high-value Mammy Awards, as well as party with the band.

[6] The first release labeled Proto 5.0 (5/23/1994) is lacking several speech samples spoken by members of Aerosmith which can be heard after collecting power-ups and has a shorter Pacific Rim level.

The console versions include loops of "Rag Doll" for the attract screen, main menu, and score, "Fever" for the Middle East level, and "Dude (Looks Like a Lady)" for the ending.

The game was later ported by Rage Software, and released by Acclaim for MS-DOS computers, the Super Nintendo Entertainment System, Mega Drive, PlayStation, and Sega Saturn.

[21] GamePro gave the arcade version a rave review, praising the ability to choose from multiple paths, the numerous secret items, the sharp graphics, and the Aerosmith soundtrack.

The four reviewers of Electronic Gaming Monthly highly praised the digitized voices and music of the SNES version, with two of them going so far as to say they were the best they'd heard on any 16-bit console, but nonetheless concluded it to be an inexcusably poor conversion.

[24] Reviewers for Next Generation ridiculed the "laughable graphics, indistinguishable digitized voices, and awful music", and added that the game is overly repetitive and simply not fun.

Citing prominent slowdown, mediocre graphics, and a bland soundtrack, he assessed that "With standard shooting that doesn't live up to its arcade counterpart, Rev X seems like an old game wheezing through on its past reputation".

"[8] Echoing Scary Larry's assessment of the PlayStation version, GamePro's Bruised Lee commented that "Acclaim took Midway's smash arcade hit and turned it into a complete miss for the Saturn."