Roadhog is the alias of Mako Rutledge, a character who first appeared in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person shooter, and the resulting franchise.
Initial concepts featured the character with a mutated appearance caused by radiation, prominently the presence of a pig like face and snout with the rear edges of the mouth stapled together.
[5] The writing team chose to make the two partners in crime,[1] with lead writer Michael Chu describing the pair as "not exactly your common superheroes".
[6] Roadhog stands 7 ft 3 in (230 cm) tall, and is a obese Australian man with greyed hair tied into a ponytail atop his head, dirt on his skin, and a pig-themed engine tattoo on his stomach that reads "Wild Hog Power", with his protruding navel forming the pig's snout.
In the end, the ALF overloaded the fusion core, destroying the omnium and turning the Outback into a radioactive wasteland, severely disfiguring Mako's face.
Once their worldwide heist was complete, they returned to Junkertown with their loot to use to get back at the Junker Queen, but Junkrat blows their cover at the entrance, leaving them with nothing but a cart of goods, useless disguises, and a ticking explosive.
His ultimate ability, "Whole Hog", allows him to put a top loader into his scrap gun, firing it in full auto mode with increased knockback, wider spread, and no need to reload.
The Daily Dot's Joseph Knoop stated that despite the development team's various tweaks to his gameplay, "Roadhog's hulking form is still the epitome of tank play.
He felt this portrayed in part by his responses to threats and his surroundings, particularly in contrast to Junkrat's more excited reaction, and helped illustrate a reserved personality and one uninterested in the conflict around him.
She additionally pointed out his name Mako references the Maori word for shark, and that his tattoos on the skins were the "spitting image" of those particular to the culture one could see via Google search results.
[17] Game design graduate Tova Svensson in a thesis for Uppsala University meanwhile noted many aspects did reflect Maori culture, particularly Roadhog's use of a hook weapon and the authenticity of the skin's tattoos.
In an interview with Bryant Francis for the website Game Developer, Harper stated while he personally disliked Roadhog's design, other players took inspiration from the fantasy of having raw, overwhelming power.