RobotWar

Later the game was commercialized and adapted for the Apple II and published by Muse Software in 1981.

The premise is that in the distant future of 2002, war was declared hazardous to human health, and now countries settled their differences in a battle arena full of combat robots.

"[1] The main activity of the game is to write a computer program that operates a (simulated) robot.

And if you don't have an Apple, but do own some other brand of personal computer, just wait - there'll be a similar game for you soon.

"[2] In its first issue Computer Gaming World praised RobotWar's language as easy to learn,[3] and for several years hosted contests for robot programs.