Rock Revolution

Rock Revolution is a music video game developed by Zoë Mode and HB Studios and published by Konami.

Rock Revolution received generally negative reviews from critics, who felt that the game was an inferior clone of the Guitar Hero and Rock Band franchises with no distinguishing characteristics to set it apart from its competition; particularly the design of its drum kit controller, the game's interface, and its soundtrack of mostly cover versions as its worst aspects.

Scrolling notes onscreen indicate the pattern and timing of buttons that must be pushed on the guitar or pads hit on the drum kit.

[1] Score multipliers are increased through larger combos, and a temporary bonus period can be activated when the player's lifebar, the "atmosphere meter", is maxed out.

[1] A "Recording studio" sandbox mode is also available, where players can create their own songs with various options, such as different guitar and drum styles, chords, fills, and beats.

An early version of the game was demonstrated at the event, featuring songs by Twisted Sister, Avril Lavigne, The Ramones, and Quiet Riot, among other tracks.

[12][13] In the lead-up to the release of Rock Revolution, reports surfaced on 10 July 2008 that Konami filed a lawsuit against Harmonix and Viacom for patent infringement over Rock Band at the United States District Court for the Eastern District of Texas, claiming it infringed on Konami's patents on music simulation games.

[18][19] The PS3 and Xbox 360 versions of Rock Revolution hold an aggregate score of 38/100 on Metacritic, indicating "generally unfavorable reviews".

[20] Critics compared the game to Guitar Hero and Rock Band by acknowledging general shortcomings and differences, such as its on-screen presentation of notes (eschewing the angled "highway" originating from Guitar Hero for a flat, vertical tablature-like display similar to the GuitarFreaks series, and the bass pedal on drums being represented by a separate lane, rather than as a bar stretching across the entire track like on Rock Band), as well as the layout and size of the pads on the game's drum controller.

[10] IGN felt that Rock Revolution "[failed] on nearly every count" in comparison to the "ubiquitous" Guitar Hero and Rock Band franchises, criticizing its "uninviting" presentation and poorly-animated crowds, the drum controller's awkward layout and unresponsive pads, and the recording studio mode for being "as intuitive as a tax form".

The game did however receive praise for its compatibility with existing controllers, some of its song selections (such as "Cum On Feel the Noize" and "Kiss Me Deadly"), as well as the "arcade-like" challenges and ability to improvise guitar solos in career mode.

[27] IGN also reviewed the DS version, giving it a 4.1/10, specifically criticizing its low-quality gameplay in comparison to Guitar Hero: On Tour, characters for having limited animation and "looking like rejects from old Hanna-Barbera cartoons", and for its small, low quality, and uncredited soundtrack.