Rocket jumping

[1] The aim of this technique is to reach heights, distances and speed that standard character movement cannot achieve.

Although the origin of rocket jumping is unclear,[2] its usage was popularized by Quake and Team Fortress 2.

Rocket jumping is used often in competitive play, where it can allow the player to gain quick bursts of speed, reach normally unobtainable heights, secure positional advantages, or in speedrunning.

[7] The first games to feature vertical rocket jumping were Bungie's Marathon and 3D Realms' Rise of the Triad, which were both released on the same day.

While it is usually fatal when attempted, equipping armour can allow players to survive the blast damage, enabling it to be used as a form of transportation.