Gorman co-founded the computer art and games studio Tender Claws in 2014[1] and has been an assistant professor at Northeastern University since 2020.
[7] The gestural modes of narrative interaction Gorman launched in the iPad novella Pry, co-authored with Danny Cannizzaro and released by the studio Tender Claws in 2014, have been analysed by scholars[10][11][12][13][14][15] and reviewed in both literary and mainstream media including Vice[16] and Wired.
[21] Pry won the Electronic Literature Organization's award for best creative work,[22] as well as the New Media Writing Prize,[23] and was listed as one of Apple's 25 best apps of 2015.
Writing for The Cambridge Companion to Twenty-First Century American Fiction, Scott Rettberg explains that the "reader's interaction with Pry is primarily about reaching into the protagonist's mind to access his thoughts and emotions.
[31] In 2023 Gorman and Danny Cannizzaro and their company Tender Claws are releasing a VR game for Stranger Things in collaboration with Netflix.