Scarney

Although they bear similar names, they may be grouped into three general types, each with distinct rules and gameplay: Unlike Scarne's contemporaneous game Teeko, in which players compete to build a consecutive or square group of four pieces, the Scarney board games are played by removing pieces from the board.

Scarney is played with sixteen distinct pieces, four each in four different colors (red, black, yellow, and green), with one side marked with one to four pips.

[4] For game notation, spaces are numbered left-to-right and top-to-bottom sequentially, starting with C1 in the upper left corner, continuing with C5 in the leftmost space of the second row from the top, and ending with C16 in the lower right corner; pieces are identified an alphanumeric code using the first letter of the color and the pip value, e.g., B3 is the black three-pip piece.

[4]: 551 For the solitaire game, the player shuffles the 16 pieces face-down and places one on each square space of the board, then turns each one face-up.

[4]: 543 Additional pieces are removed by jumping horizontally or vertically into an open space, but not diagonally.

Game board for Scarnie , without pieces.
Board for Scar-Nee / I.Q. Solitaire (1956) and Scarney (1962)
Schematic of Follow the Arrow