Science Adventure

The choices in the Steins;Gate games and Robotics;Notes are made via messages set by the player via an in-game cell phone and tablet computer, respectively.

The series has been commercially and critically successful both in Japan and internationally, far exceeding sales expectations for the genre and establishing Mages (previously 5pb.)

They make use of real scientific concepts and theories, but also cross over into fictional territory, using fringe science and urban legends.

Anonymous;Code has a heavy focus on futuristic computer technology, such as brain-computer interfaces, blockchains, internet of things, and world-simulating supercomputers, as well as reusing and re-contextualizing existing series concepts.

The entries are all set in the same universe,[7] and although presented as self-contained stories,[65] they all make significant use of previously established concepts in the series.

Robotics;Notes works similarly to Steins;Gate, but with the player using a tablet computer and its apps instead of a cell phone.

[65][79] Shikura called the 1989 film Back to the Future Part II a direct influence on Steins;Gate, citing how it is just believable enough to feel real.

[80] For Robotics;Notes, Mages cooperated with JAXA, the Japan Aerospace Exploration Agency, to bring further realism to the story.

[95][98] Anime News Network wrote that the series has well-paced mysteries and uses creative concepts, but that the conclusions often are not as good as the set-ups.

[100] RPGFan included Steins;Gate on a list over the 30 essential role-playing games of 2010–2015, calling it one of the best visual novels on the market.

[112][113] The Science Adventure series has been a commercial success for Mages, with the release of Chaos;Head and Steins;Gate helping establishing them as a game developer.

[114] A year later, he revealed that there had been more than 80,000 preorders for Robotics;Notes, which was a large improvement compared to Steins;Gate's original release.

[117] Chaos;Child's original release, however, failed to chart on Media Create's weekly top 50 sales list in Japan, selling an estimated 1,415 copies.

[120][e] In addition to the games, the series has seen adaptations and spin-offs in several types of media, such as audio dramas,[122] stage plays,[123] light novels, and manga.

[78] The Steins;Gate characters Kurisu Makise and Mayuri Shiina appear in the 2012 role-playing video game Nendoroid Generation.

[136] Our World is Ended is a Japanese science fiction visual novel developed by Red Entertainment and published by PQube in North America and Europe for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019.

But, this updated version, dubbed Judgement 7 - Our World is Ended was published by Mages in Japan for the Nintendo Switch, PlayStation 4 in 2019.

In the Steins;Gate games, the player affects the outcome of the story by using the player character's cell phone.
The logo of JAXA, the Japan Aerospace Exploration Agency.
Mages cooperated with JAXA to increase the realism; Shikura felt that aiming for reality makes stories more relatable and believable.