Scorpia (journalist)

[1] In November 1982, while working as a data processing consultant, Scorpia co-founded an early gaming-related Special Interest Group on CompuServe.

[3] The following year, Computer Gaming World (CGW) owner Russell Sipe contacted her on CompuServe and invited her to write for the magazine.

In addition to her writing and online presence, she provided game hints to players who contacted her through a post office box.

[7] While usually a fan of Infocom, she disliked Infidel so much that she never mentioned it in print, although she did lambast the game by name during an online chat with creator Mike Berlyn.

[4] CGW editor Johnny Wilson described Scorpia as "one of the most refreshing people you could ever meet",[8] and he praised her encyclopedic knowledge of games' puzzles.

Scorpia wrote a negative review criticizing the game's bugs, and Wilson attached an editorial sidebar with a more positive view.

Wilson later acknowledged this was a bad idea, saying that Scorpia's fans correctly criticized him for undercutting her review and overlooking the game's flaws.

[1] In an interview with Arinn Dembo of Gamasutra, she said she was already known as Scorpia because of her work in online communities and found it "more fitting" than her real name for her focus on role-playing and adventure games.

Scorpia's logo during her time at Computer Gaming World