As they move, Boundary Functions uses a camera, computer and projector to draw lines between all of the people on the floor, forming a Voronoi Diagram.
[14] Snibbe's first public interactive work was a networked communication system for abstract animation called Motion Phone, which won a Prix Ars Electronica award in 1996 and established him as a contributor to the field.
[12][16] In 2011, via his company Snibbe Interactive, Snibbe produced a series of interactive exhibits that brought technologies and experiences of James Cameron's Avatar to life in the traveling AVATAR: The Exhibition, which was funded and premiered at Seattle's Experience Music Project and Science Fiction Museum.
Snibbe created some of the first interactive art apps for iOS devices (iPhone, iPad, and iPod Touch).
His first three apps—Gravilux, Bubble Harp, and Antograph—released in May, 2010 as iOS ports of screen-based artwork from the 1990s Dynamic Systems Series, all rose into the top ten in the iTunes Store's Entertainment section, and have been downloaded over a million times.
[22] In 2020 he launched the meditation podcast A Skeptic's Path to Enlightenment, that adapts the Tibetan Buddhist Lamrim and Mind Training techniques to a secular audience.
[23] Snibbe received undergraduate and master's degrees in computer science and fine art from Brown University, where he studied with Dr. Andries van Dam and Dr. John Hughes.
[12] In 2013, Snibbe founded Eyegroove, a social network for creating and sharing short music videos on mobile phones.