Scourge of God, subtitled "The Campaigns of the Mongolians, 1206–1259 AD", is a board wargame published by Simulations Canada in 1982 that simulates the Mongolian invasions of China, the Middle East and Europe.
[1] The game includes a hex grid map of Eastern Europe and Asia as well as 200 counters and a 12-page rulebook.
[2] Some critics suggested that Scourge of God should be played as a solitaire game.
[2][1] Stephen Newberg created Scourge of God, which was then published by Simulations Canada in 1982 featuring cover art by John Kula, with a print run of 1000 copies.
"[2] In Issue 38 of Fire & Movement, Omar DeWitt complained that "It is tough to succeed as a Mongol, and all too often I felt the backlash of his scourge.