Section 8 (video game)

[3] It was released in September 2009 for Xbox 360 and PC,[4] and for the PlayStation 3 on March 25 in North America and April 15, 2010, in the PAL region.

Players can use "overdrive" to move horizontally at superhuman speeds, or activate vertical thrusters (jetpack) to achieve new heights.

[6] Players are able to "burn-in" by dropping onto the battlefield from orbital dropships hovering at 15,000 feet (4,600 meters) from the surface, thus eliminating fixed spawn points.

[7] "Burning-in" also creates the opportunity for the player to choose where they drop on the map, granting the game an increased aspect of unpredictability.

Excessive damage endured by the player to certain parts of their body, such as their legs, arms, head, or chest, may disable or hinder the use of these enhancements.

[8] Section 8 supports X-Server functionality, where players can run their own dedicated servers for Xbox 360 games using a Windows-based PC.

[9] Computer-controlled characters (bots) may also be used to fill remaining slots in multiplayer games for Xbox 360, PlayStation 3, and PC.

[citation needed] The name "Section 8" is derived from an old United States military discharge regulation for reason of being mentally unfit for service, and also refers to the 8th Armored Infantry in the game because of their participation in near-suicidal missions.

[13] The game was officially released as a PlayStation Network exclusive downloadable title, published by TimeGate Studios in March 2010 in North America.

[28] GamePro gave a similar review, highlighting the multiplayer nature of the game and describing it as "hardly worth a second glance" to the single-player.