Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (designer), James Scullion and Damian Butt as staff writers.
During the end of 1994, Paragon Publishing launched a CD version of the magazine, to be released alongside the normal version, simply title Sega Pro CD.
Versions with and without the cover CD were available, with a price difference, and those who bought the wrong one could send away their request to get the demo sent to them.
Due to saturation of the console magazine market, among other issues, readership declined from 64,003 in 1993 to just over 30,000 in 1994.
[2] By the end of 1995, the magazine content had shifted, inevitably, towards Sega's Saturn games and Master System, Mega Drive and Game Gear content all quietly disappeared.