The annual event made its first appearance as an exhibit space at the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) in 2006.
The event accepts games from universities, businesses, and government organizations as entries in competition for awards prizes.
Entered games must target users at the high school level, at a minimum.
Potential categories include student, individual (indie game developer) / government and business.
All entries will be judged by representatives in leading gaming, academic and industry companies in three primary areas, solution to a stated problem, technical quality and playability.