Shatter (video game)

[4] Shatter uses the Arkanoid gameplay mechanic, with the addition of physics forces "suck" and "blow" to give the player control of the ball and other physics-enabled objects.

The player can activate a shield around the paddle which will destroy blocks on contact; however, this also drains power from the Shard Storm meter.

All power-ups in the game are positive and trigger functions such as doubling the number of shards on the screen, making the ball more easily maneuverable, or giving the player an extra life.

Ports of this version for Mac OS X and Linux were released as part of the Humble Indie Bundle 6.

The soundtrack for Shatter was composed by the electronic musician Module, and has been featured in its own right by the Bandcamp independent music website.

However, reviewer Ray Barnholt did comment on the game's brevity, saying that it could be completed in a couple of days.

The player can use the suck mechanic to pull shards, power-ups and other objects towards the paddle.