Shock and awe

Shock and awe (technically known as rapid dominance) is a military strategy based on the use of overwhelming power and spectacular displays of force to paralyze the enemy's perception of the battlefield and destroy their will to fight.

[1][2] Though the concept has a variety of historical precedents, the doctrine was explained by Harlan K. Ullman and James P. Wade in 1996 and was developed specifically for application by the US military by the National Defense University of the United States.

[2][1] Rapid dominance is defined by its authors, Harlan K. Ullman and James P. Wade, as attempting to affect the will, perception, and understanding of the adversary to fight or respond to our strategic policy ends through imposing a regime of Shock and Awe.

Rapid dominance and shock and awe, they write, may become a "revolutionary change" as the United States military is reduced in size and information technology is increasingly integrated into warfare.

Although Ullman and Wade claim that the need to "[m]inimize civilian casualties, loss of life, and collateral damage" is a "political sensitivity [which needs] to be understood up front", their doctrine of rapid dominance requires the capability to disrupt "means of communication, transportation, food production, water supply, and other aspects of infrastructure",[8] and, in practice, "the appropriate balance of Shock and Awe must cause ... the threat and fear of action that may shut down all or part of the adversary's society or render his ability to fight useless short of complete physical destruction.

"[9] Using as an example a theoretical invasion of Iraq 20 years after Operation Desert Storm, the authors claimed, "Shutting the country down would entail both the physical destruction of appropriate infrastructure and the shutdown and control of the flow of all vital information and associated commerce so rapidly as to achieve a level of national shock akin to the effect that dropping nuclear weapons on Hiroshima and Nagasaki had on the Japanese.

"[10] Reiterating the example in an interview with CBS News several months before Operation Iraqi Freedom, Ullman stated, "You're sitting in Baghdad and all of a sudden you're the general and 30 of your division headquarters have been wiped out.

CBS Correspondent David Martin noted that during Operation Anaconda in Afghanistan in the prior year, the U.S. forces were "badly surprised by the willingness of al Qaeda to fight to the death.

Within two weeks of the United States' victory declaration, on April 27, The Washington Post published an interview with Iraqi military personnel detailing demoralization and lack of command.

"[21] A dossier released by Iraq Body Count, a project of the U.K. non-governmental non-violent and disarmament organization Oxford Research Group, attributed approximately 6,616 civilian deaths to the actions of U.S.-led forces during the "invasion phase", including the shock-and-awe bombing campaign on Baghdad.

Sony registered the trademark the day after the beginning of the operation for use in a video game title but later withdrew the application and described it as "an exercise of regrettable bad judgment.

According to its original theorists, shock and awe renders an adversary unwilling to resist through overwhelming displays of power. Ullman cites the atomic bombings of Hiroshima and Nagasaki (Nagasaki is pictured) as an example of shock and awe.