[6] Many of the studio's games are strongly inspired by modern action titles, such as Devil May Cry, Ninja Gaiden Black, and Dark Souls.
[7] James Silva began making games as a hobby in 2001, starting with Zombie Smashers X, a River City Ransom style beat-em'-up game, but the title was financially unsuccessful, selling fewer than 100 units.
James went on to develop more similarly unsuccessful titles, including Blood Zero, Zombie Smashers X2, and Survival Crisis Z, but didn't achieve viable commercial success until 8 years later, with 2009's The Dishwasher: Dead Samurai.
All of Ska Studios' currently released games are built using the XNA framework or its open-source cross platform counterpart, MonoGame.
All of our code is .NET/XNA, and, even though XNA support has ended, .NET games can use open source wrappers like MonoGame and FNA to carry the torch.