Sniper Elite 5

SOE sniper Karl Fairburne is attached to an Army Ranger battalion in advance of Operation Overlord to assist with securing a beachhead and the village of Colline-Sur-Mer to help give the Americans a foothold and landing point in France.

After breaking in and securing information on "Kraken" from the chateau and a high-ranking meeting taking place at the cathedral Beaumont-Saint-Denis, Möller becomes aware of Fairburne's involvement and his prior notoriety of disrupting high-profile Nazi projects.

Fairburne manages to destroy the submarine adding embarrassment to the Nazi high command, but results in Möller redoubling his efforts and proceeding with the project without the test data.

Fairburne manages to drive out the occupying force allowing the Rangers to reclaim the village before leaving to investigate a facility in the Massif Central where additional weapons testing is being done with V-2 rockets.

Fairburne deploys to the town of Saint Nazaire where the U-boat pen is kept under tightened Kriegsmarine security, where he quickly destroys the "Kraken" fleet, including its flagship stealth-plated I-400s.

[7][8][9] EGM called Sniper Elite 5 "the best game in the series so far", citing its intricate level design, deep weapon customisation system, and satisfying gameplay as its strengths, while taking issue with its underdeveloped characters and story.

[11] Eurogamer felt that the title was "a true great of the genre" and "one of the most entertaining games of the year" due to its flexible sandboxes and imaginative interactive representation of World War II.

[12] GameSpot claimed that the game's strengths rested in the core sniping experience, encouragement of player agency, tense multiplayer invasions, and the robust weapon customisation model.