[1][2] It was founded in 2013 by co-founders Stefán Gunnarsson, a graduate in computer science from Reykjavík University, and Stefán Þór Björnsson of Íslandsbanki.
[3][4] Solid Clouds has secured both private and public funding in its foundational years with the largest round in January 2018.
[5] In 2013, Solid Clouds began development on Starborne using the Unity engine.
It is a combination of 4X and massively multiplayer online real-time strategy game.
[6][7] Solid Clouds was selected for the Nordic Showcase 2016 at the annual Slush conference.