The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison.
An English version for MS-DOS was published by Sierra Entertainment in 1990, ports for the Atari ST, Amiga, Apple IIGS and Macintosh platforms were announced,[9] but not released.
[1] An iOS version was released in January 2012, by Aeria Inc.[10] Base game includes five free scenarios, maximum party size of five characters.
[12] The mobile (iAppli) version, called Advanced Sorcerian, was re-released on Nintendo Switch through the G-Mode Archives label in February 2021.
Rob Atesalp and Ken Allen converted the original score to be a MT-32 MIDI-compatible arrangement of the soundtrack for Sierra Entertainment's English version of the game.
Soundtrack releases for Sorcerian include: In 1990, Famicom Tsūshin (now Famitsu) reviewed Sega Mega Drive (Genesis) version of the game, giving it a generally positive score of 27 out of 40.
She however disliked the magic system, and stated that "the action is arcade in style, which is typical for a Japanese game, and some will find this irksome" but noted "this is not just hack-and-slash, as there are puzzles to be solved along the way".
He noted the influence of Sorcerian's fantasy theme, "gigantic monsters", different scenarios, "expansive possibilities", "tons of adventures" and enemies such as a hydra boss and "lots of amazing dragons".