Space Colony is a real-time strategy video game developed by Firefly Studios and published by Gathering in 2003.
[3] The basic premise is similar to The Sims in that the player has to care for the needs of several individuals - here each with a unique predefined personality and different abilities.
She has to fight back alien attacks and try to rescue Space Colony's hard-working Scandinavian biker Stig, plus she has to prevent running out of oxygen.
Also supported are high resolution graphics settings of the previous HD version, allowing players to view their entire colony while playing on a single screen.
In rating it 6.7/10, Park criticized the lack of variety in gameplay, as each problem can be solved in very similar ways, and there are few spontaneous interactions between the colonists.
[12] Eurogamer's Martin Taylor rated the game 6/10 and recommended it only to fans of The Sims, who might not mind the requirement of constant supervision.
[13] GamePro rated it 4.5/5 stars and called it "a tough, funny, and very charismatic hybrid" of The Sims and strategy games.