[10] In this business simulation game, players take on the role of Shawn[11] and his monkey sidekick, Tam, as they build and maintain space stations.
[12] It features a level-based system, where gamers have to complete a set of mission objectives—including "light puzzle solving"—to progress to the next stage and further expand their empire.
[12] The game lets players use the motion sensing of the Wii Remote to create gravity points and interact with objects in the environment,[13] as well as undertaking tasks such as catching asteroids to stop them from smashing into the space station and lobbing cannonballs at space pirates.
[18] During an interview, developer Brent Fox explained that the game had more action and a different pacing then Outpost Kaloki X.
[9] The game was seen by Robert Summa of Destructoid as an important piece of third party software for the then new Nintendo Wii.